I have a Master's Degree in Game Design during which I specialized in Character Design and researched the conventions and principles of good characters and how we manipulate these to make better ones. Since then, I have worked as a Texture Artist at a fresh Indie company and broke off on my own to work freelance, which I do currently. As well as working freelance, I am developing my own IP, a comic series based off characters I originally created during my M.A.
I am available for freelance and contract work, and would consider in-house work as well!